Terms of Service
In short: Siegebreaker is free to start, and a single one-time purchase through Google Play unlocks the rest, for good. There is no subscription, no account and no advertising. Play it as much as you like, and please don't copy it, resell it, or use it to train an AI model.
Refunds go through Google Play, and you are welcome to email us first. Nothing here takes away the rights consumer law gives you where you live.
1. Who These Terms Are With
These terms are an agreement between you and Hal Knight, who makes Siegebreaker and trades as Mystical Door Productions (“we” and “us”). They cover the game. By installing or playing it, you agree to them. If you don't agree, please don't install or play it.
Google is not part of this agreement and is not responsible for these terms. The Google Play Terms of Service apply separately to your Google account and to anything you buy through Google Play.
What happens to your information is covered by our Privacy Policy.
2. Age
The game is not directed at children under 13. If you are under 18, or under the age of adulthood where you live, please read these terms with a parent or guardian. They agree to these terms for you, and are responsible for any purchase you make.
3. Your Licence To Play
We give you a personal, non-exclusive, worldwide and perpetual licence to install and play the game on your devices. You can reinstall it as often as you like, at no charge.
This licence lets you play the game. It gives you no ownership of its code, campaigns, art, music or sound, or of the name Siegebreaker, which belong to us or to the people who license them to us.
4. How The Art, Music And Sound Were Made
The game's paintings, sprites and portraits were generated with AI tools, using OpenAI's image models. Its music was generated with the ACE-Step music model, and its sound effects with ElevenLabs. We chose and adapted them for the game.
5. What You Can And Can't Do
You are welcome to take screenshots and videos of your own play and share them, including on channels that earn money.
Please don't:
- copy, sell, rent, lend or redistribute the game or anything in it, beyond what this section allows;
- take its art, music or sound effects out of the game to use somewhere else;
- use the game or anything in it to train a machine-learning or AI model;
- get around the purchase, or help anyone else to;
- decompile or reverse engineer the game, except where the law gives you the right to.
6. The Free Game And The One-Time Purchase
The download is free. It includes the Master Artillerist and Acts I to III, one whole Ascension, to play as often as you like, each day's Daily Siege as far as the Act III Citadel, and the lessons and practice range. There is no timer and no advertising.
One optional purchase, the full game, opens everything else: the other four commanders, Acts IV to XII, the laps beyond the last act, and every Daily Siege to its end. It is a single payment, not a subscription. Google Play shows you the price before you pay.
You pay through Google Play, which handles the payment, so we never see your card or billing details. Some payment methods take time to clear, and a purchase may wait for a family manager to approve it. The game unlocks once Google confirms the payment.
The purchase belongs to the Google account that made it. Sign in to that account on another device, or after reinstalling, and the full game unlocks by itself. The game checks with Google Play when it can and remembers the answer, so it keeps working without an internet connection.
7. Refunds
The full game is bought through Google Play, so refunds go through Google Play too. What Google can refund depends on where you live and how long ago you bought it: see Google Play's refund policies. You are also welcome to email us first.
If a purchase is refunded:
- The other four commanders can't be chosen for a new campaign, and the roads into Act IV and beyond stay closed, until the full game is bought again.
- A campaign already past Act III plays its current act to the end, and stops at that act's Citadel.
- Your saves are never touched. If you buy the full game again later, the same campaign carries on from where it stopped.
8. Your Rights Under Consumer Law
Nothing in these terms takes away a right that the consumer law where you live says cannot be taken away, including in the United Kingdom, Ireland and the rest of the European Economic Area, Canada, Australia and New Zealand. Where that law gives you more than these terms do, that law wins.
If you live in the United Kingdom or the European Economic Area and you buy the full game, it must match its description and work as it should. If it doesn't, contact us. The law entitles you to have it put right or, if that can't be done, to a price reduction or a refund.
The law there also gives consumers a right to withdraw from many online purchases within 14 days. That right does not apply once you have agreed to receive digital content straight away, and Google Play's refund policy for those countries explains that you agree to this when you buy through Google Play. It does not affect your rights if the game is faulty.
9. Updates, Saves And Availability
We may update the game to fix problems, change its balance or add to it, and we may change how much of it is free. An update won't take away content you have paid for unless the law or someone else's rights require it, and then we will say what changed in the release notes.
Your campaigns, records and settings live on your device and we never receive them, so we cannot recover them if they are lost. Section 2 of the Privacy Policy explains how Android's device backup may keep a copy.
We can't promise that the game will run on every device and every future version of Android, or that it will always be on Google Play.
10. Warranties And Liability
We take care over the game, but we can't promise it will be free of bugs or always available. Apart from your rights in section 8, and as far as the law allows, we provide the game as it is, without any other promise or warranty, including any implied warranty of merchantability, fitness for a particular purpose or non-infringement.
As far as the law allows, we are not liable for indirect or unforeseeable loss, including lost saved games, and our total liability to you for anything to do with the game is limited to the greater of what you paid for the full game and US$10.
None of this limits our responsibility for death or personal injury caused by our negligence, for fraud, or for anything else the law says we cannot limit. Some places don't allow these limits, so they may not apply to you.
11. Which Law Applies
If something goes wrong, please email us first: most problems can be sorted out that way.
These terms are governed by the law of the State of Iowa, in the United States, and any dispute goes to the courts of Iowa. If you live somewhere whose consumer law protects you, you keep that protection, and you can also bring a claim in the courts where you live.
12. Changes To These Terms
If these terms change, the revised version will be posted at this address with an updated effective date. Material changes will also be noted in the game's release notes on Google Play. If you keep playing after a change, the new terms apply from then on. A change to these terms never takes away a purchase you have already made.
13. Everything Else
If any part of these terms can't be enforced, the rest still applies. You can't transfer this agreement to someone else. We may transfer it to whoever takes over the game, provided your rights stay the same.
14. Contact
Questions about these terms, and help with the game itself:
Our postal address is on the game's Google Play listing, under App support.