The Mystical Door 1.3.2
See your hero before you begin.
Every release of our products, newest first. Each links to its patch notes in that product's Help Center.
See your hero before you begin.
Help in the Gear drawer. A ? beside Settings and Close at the top of the Gear drawer opens the Help Center's guide to the drawer: gear, abilities, supplies, the satchel, and how attunement works.
Help & Support, in Settings. At the foot of Settings: open the Help Center, contact support with your device details already filled in, or copy those details to paste somewhere else.
Tablets keep the game in landscape.
Narration glides through paragraph breaks.
The read-along follows the voice.
Locked doors and the free-roam welcome are spoken now.
Switching save slots really does keep the story this time.
Switching save slots no longer takes the story with it.
Every sound in the game is now mixed to a measured level.
Free Roam. Finish a book and its map reopens with the story lifted off it: every door open, no objectives, nobody left but the traders.
Every character has their own face, and a face that belongs to their own century.
The wayfarer. A traveller who turns up when a run has stalled — nothing carried, nothing to buy one with, and a fight just lost — and offers a way back on terms you choose.
The paywall closes once it has been paid.
Fixed the combat backdrop.
Initial release: four books, the forest and library hub, the Training Grounds, grid combat, equipment and supplies, and narration throughout.